Since he has evidence of their involvement in the warehouse heist, they feel they have no other option but to help him. He tells them that the break-in at Sam's apartment was not by accident, and that part of his grand plan is to use them to map and carry out a $20 million theft of bonds for him. After the warehouse is hit, the culprit identifies himself to them as Leo 'The Touch' Gillette, a known but never convicted high stakes thief who will stop at nothing to get what he wants. Their collective lives change when someone breaks into Sam's apartment and steals their latest plan for a jewelry warehouse heist. The fun is in knowing they could do it if they truly wanted. They try to be as meticulous if not more so than the best high stakes thieves. They have a few rules in the game, including the three having the necessary technical and physical abilities to carry out the tasks required for the heist, the plan cannot include loaded guns, and there is no violence meaning that no one gets hurt. Twenty-something Torontonians and friends Kevin, Sam and Rob play a game they call Foolproof: they plan foolproof heists, but without the intention of actually carrying them out.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |